header image waterloo campus mobile app
Did this as a solo project at home during co-op. Looking to eventually practice my software skills and launch an MVP.
Duration
3 weeks
My Team
Solo
Prototype
Link

001 // Background & Problem

As a first-year student entering university, I anticipated encountering various challenges, but one unexpected hurdle was the complexity of navigating Waterloo's sprawling campus.

With its maze-like paths and confusing building layouts, the University of Waterloo presented a daunting challenge for newcomers like myself. Adding to the confusion were navigation apps like Google Maps, which often provided misleading building markers and lacked comprehensive reviews of campus amenities . These apps also failed to alert users to accessibility issues in study areas.

floor plan of Hagey Hall - a waterloo buildingwaterloo campus scenary

002 // Research & Ideation

I had two main questions I wanted answers to with my user research:

How big is the navigation problem?

What features should be prioritized given users' needs?

To figure out the answers to both of these, I decided to conduct research in a

Three-Pronged Approach:

identify clipart

Identifying the Problem

Quantitative

35

Participants

specify clipart - thought bubble

Identifying specific challenges

Qualitative

6

Participants

rank clipart

Ranking the features

Quantitative

28

Participants

identify clipart

Identifying the Problem

The reason behind conducting this early quantitative study is to measure the extent of the issue and determine its significance. By opting for a quantitative approach, I was able to reach a larger sample size, providing more conclusive and confident data.

Given the resources available to you, how confident are you in your ability to navigate around campus effectively?

Very Confident, Somewhat Confident, Neutral, Somewhat Unconfident, Not Confident

During first semester, how many times have you been late to a class, meeting, or event because you couldn't find the location on campus?

At least once

Would you consider using an app that provides readily available navigation information, including floor plans and recommended study spots? (Yes/No/Not Sure)

77% said yes

Do you believe it would be better and easier for you than existing options? (Yes/No/Not Sure)

92% said yes

convo clipart

During their first year, the majority of individuals relied on asking their friends for navigation assistance.

specify clipart - thought bubble

Identifying Specific Problems

With the problem having now been validated as a real problem, I then conducted 6 moderated interviews/coffee chats with students who fit my persona. I had one simple question...

miro board clipart

Considering the resources available to you right now, what features would you desire on the app to enhance your campus experience?

I took notes of all the features people brought up on a Miro board and created an affinity map of common themes. Here are all the features participants mentioned at least twice:

notes of different problems people identified
rank clipart

Ranking Potential Features

My last study had participants rank features they would want. I had a google form set up which had participants rank each of the above stickys 1-11. First place would get 11 points, second place - 10 points, 3rd - 9 points, etc.

It is important to note that accessibility features which are on the blue sticky notes were disregarded from the ranking process, as they are essential components irrespective of participant preferences.

Here are the results:

1

Finding classrooms and lecture halls for classes

2

Identifying suitable study areas on campus

3

Receiving updates on campus construction, closures, events, etc.

4

Finding what in the campus is open late (food, buildings, etc.)

mountain clipart

Competitive Analysis

It is very important to see what is already out there to check if similar services already exist in the market. Studying existing solutions can provide valuable inspiration for our my own design journey as well.

image of existing compeititor apps - google maps, apple maps, waterloo online map

The Waterloo online map, the sole option for personalized campus navigation, falls significantly short when measured against the interactive maps offered by other universities. For example, here is our map compared to Queen's.

Similar services in other univeristies' offer us a lot of different USPs to incorporate into our own design (e.g. MacQuest's floor navigation!)

apps other universities offer: Mcmaaster, UofT, and Queen's map apps

003 // The Designing Process

The first step was to develop a design system, a crucial step for maintaining consistency and establishing a cohesive theme throughout the application. This system provides clear guidelines on colors, components, and fonts, ensuring a unified vision across the project.

Design System and Brand Creation

In selecting the primary colors for my app, I opted for white, blue, and red. Blue, being a calming and universally recognized color often associated with navigation, aligns perfectly with the app's purpose. During designing, I will make sure to adhere to the 60/30/10 rule (60% primary colour, 30% secondary, 10% tertiary) as this ensures a balanced and visually appealing design.

Colours

design system colours
design system typography

I chose the Blinker font for its modern and clean aesthetic, which gives off a sense of friendliness that aligns well with the overall tone that I am aiming to go for.

Logo and Name

The logos needed to be simplistic to ensure they could be scaled down without losing their recognizability. After a couple of iterations, these are what I ended up going with:

design system for logos

Information Architecture

The next step involved establishing the information architecture of the app. In essence, this diagram provides a layout of where each page is located, aligning with the primary purposes we've outlined through our user research. For a more detailed version of the image displayed below, you can access the Miro Board by clicking here.

information architecture

Low & High-Fidelity Wireframes

Time to actually start designing! To quickly visualize and have something tangible, I usually grab a piece of paper and start creating an low-fidelity wireframes. For UW Maps, I started off by creating very basic sketches of each of the initial pages of all my navigation options.

Then, I decided to make slightly higher fidelity wireframes of the saved locations and main explore tab. These are much easier to change and reiterate than actual designs.

low fidelity wireframes

004 // Final Designs

final images
final imagesfinal images

This is Project 1